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XR Foundations: Designer

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Empowering The Next Generation Of XR Talent

Our Mission

XR Terra is on a mission to empower the next generation of XR talent through innovative programs and partnerships.

Founded in 2019 in response to the growing need for a structured, outcome-focused training program to educate aspiring XR professionals.

We are a team of XR experts, edtech and worktech professionals and passionate entrepreneurs that believe in creating impactful learning models for the digital world.

The XR Team

Hakan Satiroglu

CEO, FOUNDER

Email | LinkedIn
XR Terra
Launched in 2019

Xplana Learning

Founder

Launched 2014

Acquired by MBS (Now Barnes and Noble Education)

Learn Launch

CoFounder

Launched in 2012

Leading Global EdTech Accelerator

Leo Brehm

SENIOR VICE PRESIDENT LEARNING STRATEGY

Email | LinkedIn
 

Maura Griffith

PROGRAM MANAGER

Email | LinkedIn
Always an educator at heart, Maura brings experience that considers the perspective of student’s needs and learning styles. She is focused on the student experience and continues to build relationships with XR Terra partners and ambassadors.

With degrees in Business and Education, Maura has a passion for student success!

Connor Wilson-Crumlish

LEARNING TECHNOLOGIST & XR DEVELOPER

Email | LinkedIn
Connor graduated from Berklee College of Music where he studied Performance and Video Game Scoring. Whilst there he worked as worked as the Immersive Technology Lead at Berklee’s XR Lab and tutored Students on how to bring their creations to life inside VR. He’s currently working on bringing his EP into VR, through using Unity and middleware such as Wwise he aims to allow the player to tailor their experience.

SPECIALIZES IN

  • Game Audio Integration
  • Sound Design
  • XR Integration

Gregory Osborne

VR DEVELOPMENT INSTRUCTION & DEVELOPMENT LEAD

Email | LinkedIn
Gregory graduated from Berklee College of Music where he studied sound production for video game design. While he was there he was introduced to VR, and was inspired by the new forms of interaction that could be used to convert dancing into audiovisual feedback. Currently he is making a couple of albums for VR that use these gestural techniques. He is passionate about empowering people to create user driven interactive environments.

SPECIALIZES IN

  • Interactive Audio
  • Sound Spatialization
  • Audiovisual Art
  • VR Development

Sean Karimian

DIRECTOR of ENTERPRISE SOLUTIONS & XR INSTRUCTOR

Email | LinkedIn
Sean spent a decade of his professional life planning and executing one of a kind experiential events for Amex, BCRF, Twitter, and Meta. Using his creative drive, understanding of the human experience, and mathematics degree has empowered him to approach VR development with a logical, calculated, and aesthetically driven plan to expand and improve each User’s immersive experience.

SPECIALIZES IN

  • XR Design
  • User Experience
  • Immersive Storytelling

Adriana Vecchioli

VR DESIGN INSTRUCTION & DEVELOPMENT LEAD

Email | LinkedIn
Adriana Vecchioli is an award-winning filmmaker and multidisciplinary XR designer, living in Los Angeles.

Formerly an engineer at Twitter, Adriana blends software magic with artistry to create immersive experiences for the likes of: Warner Bros., Viacom, NBA, Coachella and Snapchat. Her innovative interfaces helped XR tech companies raise over 10M$ and increase their revenue by 18%.

She’s passionate about immersive storytelling and loves to inspire and empower a new generation of creators through teaching XR design.

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